Tuesday Night Takeover

Kruphix, God of Horizons Big Mana Eldrazi Brewed EDH

“Silence, mortal. You only give voice to darkness.”

ArtKruphix, God of Horizons by Daarken

Kruphix is the king of big mana! Since we can easily save all of our mana and bank it for later we can cast really huge permanents and spells often multiple times in a turn! We are able to to cast huge eldrazi or big mana spells or artifacts / enchantments! Kruphix can come down super early due to our mana ramp and the mana banking can begin oftentimes that turn! This deck is super fast and a ton of fun to play, if you are interested in the big mana playstyle with a little interaction on top this deck is the way to go! Without further adieu lets get it!

The Deck:

Kruphix, God of Horizons Big Mana Eldrazi!

Commander (1)
Kruphix, God of Horizons

Creatures (22)
Endless One
Kinnan, Bonder Prodigy
Seedborn Muse
Endbringer
Regal Behemoth
Zhulodok, Void Gorger
Hullbreaker Horror
Nyxbloom Ancient
World Breaker
Ulamog’s Crusher
Vorinclex, Voice of Hunger
Artisan of Kozilek
Void Winnower
Decimator of the Provinces
Desolation Twin
Flayer of Loyalties
Kozilek, Butcher of Truth
Ulamog, the Ceaseless Hunger
Pathrazer of Ulamog
Ulamog, the Infinite Gyre
Blightsteel Colossus
Emrakul, the Promised End

Planeswalkers (2)
Ugin, the Ineffable
Ugin, the Spirit Dragon

Spells (17)
Rapid Hybridization
Swan Song
Counterspell
Cyclonic Rift
Finale of Devastation
Beast Within
Cultivate
Genesis Wave
Kodama’s Reach
Spell Shrivel
Urban Evolution
Calamity of the Titans
All Is Dust
Desecrate Reality
Tooth and Nail
Last March of the Ents
Rise of the Eldrazi

Artifacts (14)
Mana Crypt
Mana Vault
Sol Ring
Doubling Cube
Talisman of Curiosity
Basalt Monolith
Worn Powerstone
Hedron Archive
Thran Dynamo
Unwinding Clock
Forsaken Monument
Gilded Lotus
Planar Bridge
Chromatic Orrery

Enchantment (7)
Burgeoning
Exploration
Helix Pinnacle
Emrakul’s Influence
Mana Reflection
Zendikar Resurgent
Omniscience
Lands (37)
Ancient Tomb
Blighted Woodland
Boseiju, Who Endures
Breeding Pool
Cavern of Souls
Command Tower
Dreamroot Cascade
Eldrazi Temple
Eye of Ugin
Flooded Grove
Forest
Hinterland Harbor
Island
Misty Rainforest
Prismatic Vista
Shrine of the Forsaken Gods
Urza’s Mine
Urza’s Power Plant
Urza’s Tower
Wastes
Yavimaya Coast
Yavimaya, Cradle of Growth

Buy This Deck!

Link to TCGPlayer to buy this deck: Kruphix, God of Horizons Big Mana Eldrazi Brewed EDH

Why Kruphix, God of Horizons?

The main reason we chose Kruphix is he is a perfect mana bank, while he is on the field we not only have no maximum hand size but we also have a place to store all of our excess mana, combine this with any of our super strong mana rocks and mana doubling effects and we are able to have a ton of extra mana floating around! Kruphix is also able to protect himself quite easily, since he is often not a creature and is always indestructible. Kruphix is a commander that is not easy to get rid of, the main drawback of Kruphix is that when he leaves the battlefield with us the mana does as well!

Deck Overview:

This section contains information about cards in the deck and how they function within the deck! For explanations of the combos please refer to the “Main Win Conditions” section below!

Creatures:

We let our land drops and our artifact mana help us to cast our creatures so most of them are pretty huge! Some of the key creatures are Seedborn Muse which is basically a second copy of unwinding clock. For our big creatures Decimator of the Provinces is an Eldrazi Craterhoof Behemoth and not that we need a ton of help to end games through combat but anything helps! We absolutely had to include Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre and Ulamog, the Ceaseless Hunger as well as Emrakul, the Promised End just one of these titans can easily end the game on their own but with all of our mana production we can easily cast multiple of these!

Another great creature is Kinnan, Bonder Prodigy which is a great way to get more mana out of our artifacts, Kinnan is not only an infinite combo machine but a great way to get extra mana! World Breaker is another huge creature that is great for exiling a key permanent from our opponents on cast. The last creature I want to highlight is Flayer of Loyalties who can be perfect to steal our opponents best creature and send them right back sideways!

Planeswalkers:

Ugin, the Ineffable is pretty much only in the deck so we can get his passive discounts we dont often use his plus ability, but we do always use his minus as a great removal spell! Ugin, the Spirit Dragon is a devastating board wipe, a huge way put permanents on the board or just a great card to bolt an opponents creature or face. Ugin is super easy to cast in our deck and can be a devastating threat to our opponents!

Instants:

We are a blue deck so of course we have counterspells in the form of Counterspell, Spell Shrivel and Swan Song all of these are great ways to deal with opponents pesky permanents or spells! Cyclonic Rift is a commander classic and an amazing way to ruin our opponents board state. Desecrate Reality is a great removal spell that we can easily cast!

Sorceries:

We are a big mana deck so we of course have Kodama's Reach and Cultivate as a cheap eficient way to get more mana! Calamity of the Titans and Rise of the Eldrazi are both great ways to deal with our opponents boards and often time not affect ours at all! Once we bank or make a ton of mana cards like Genesis Wave or Finale of Devastation are both great mana outlets for when we have a ton and both of these spells are often game-ending if we have enough mana!

Artifacts:

Mana rocks galore! Sol Ring, Mana Crypt and Mana Vault just to name a few. We are really focused on our artifact mana and there is an absolute ton of it! Doubling Cube is by far the most broken card in our deck since all of the mana on Kruphix is in our mana pool and doubling cube will double that! Combine really any of our artifacts with Kruphix + Unwinding Clock which is deadly when it is on the field since the mana production gets out of hand so quickly!

Enchantments:

We have four enchantments that care about mana Burgeoning, Exploration, Mana Reflection and Zendikar Resurgent. Exploration and Burgeoning are both crazy strong early with their effect truthfully getting worse as the game goes on but it is still very strong on the early turns. Mana Reflection is not only a combo piece but an overall great card that makes all of our mana crazy perfect for banking. Zendikar Resurgent is very similar but also a great way to get some card draw going which we will never complain about!

Land Base:

We are a big mana deck so we have some big mana lands Ancient Tomb, Shrine of the Forsaken Gods and Eldrazi Temple are all great lands that we can use to get out spells early! Other than that we have Urza's Power Plant, Urza's Mine and Urza's Tower which when assembled is broken on its own especially when we combine that with Kruphix’s mana banking! Other than that our land base is comprised of wastes, islands, forests and Simic Duals!

Strengths of the Deck:

  • Easy to cast huge creatures
  • Decent draw / counterspell package
  • Kruphix is a man machine

Weaknesses of the Deck:

  • Weak to creature hate
  • Weak to artifact hate
  • Deck is noticeably weaker without multiple mana rocks, it runs a lot slower

Deck Stats:

Sample Hands:

Main Win Conditions:

We are a big mana creature deck, so we of course love casting huge Eldrazi and swinging for the fences, but we also have a lot of X spells in the deck that we can use to make infinite mana! Below are the infinite combos in the deck broken down step by step!

Basalt Monolith + Nyxbloom Ancient

Requires:

All permanents on the battlefield.

Steps:

  1. Activate Basalt Monolith’s first ability by tapping it, adding 9.
  2. Activate Basalt Monolith’s last ability by paying 3, untapping it.
  3. Repeat.

Results:

Infinite colorless mana.

Kinnan, Bonder Prodigy + Basalt Monolith

Requires:

All permanents on the battlefield.

Steps:

  1. Activate Basalt Monolith’s first ability by tapping it, adding 4
  2. Activate Basalt Monolith’s last ability by paying 3, untapping it.
  3. Repeat.

Results:

Infinite colorless mana.

Mana Reflection + Basalt Monolith

Requires:

All permanents on the battlefield.

Steps:

  1. Activate Basalt Monolith’s first ability by tapping it, adding 6.
  2. Activate Basalt Monolith’s last ability by paying 3, untapping it.
  3. Repeat.

Results:

Infinite colorless mana.

Forsaken Monument + Basalt Monolith

Requires:

All permanents on the battlefield.

Steps:

  1. Activate Basalt Monolith’s first ability by tapping it, adding CCCC.
  2. Activate Basalt Monolith’s last ability by paying 3, untapping it.
  3. Repeat.

Results:

Infinite colorless mana.

Hullbreaker Horror + Sol Ring + Mana Crypt

Requires:

Mana Crypt in hand. All other permanents on the battlefield.

Steps:

  1. Activate Sol Ring by tapping it, adding CC.
  2. Cast Mana Crypt by paying 0.
  3. Hullbreaker Horror triggers, returning Sol Ring from the battlefield to your hand.
  4. Activate Mana Crypt by tapping it, adding CC.
  5. Cast Sol Ring by paying 1.
  6. Hullbreaker Horror triggers, returning Mana Crypt from the battlefield to your hand.
  7. Repeat.

Results:

Infinite colorless mana. Infinite storm count.

Hullbreaker Horror + Mana Vault + Mana Crypt

Requires:

Mana Crypt in hand. All other permanents on the battlefield.

Steps:

  1. Activate Mana Vault by tapping it, adding CCC.
  2. Cast Mana Crypt by paying 0.
  3. Hullbreaker Horror triggers, returning Mana Vault from the battlefield to your hand.
  4. Activate Mana Crypt by tapping it, adding CC.
  5. Cast Mana Vault by paying 1.
  6. Hullbreaker Horror triggers, returning Mana Crypt from the battlefield to your hand.
  7. Repeat.

Results:

Infinite colorless mana. Infinite storm count.

Conclusion:

In conclusion Kruphix is the perfect leader of our big mana deck, being able to “save” our mana and bank it for later allows us to cast huge eldrazi often multiple in a turn! We are a ramp deck with the ability to interact with our opponents through counterspells combining that with the ability to cast huge creatures and produce a crazy amount of mana and we are a really strong deck! Hope you enjoyed this article, dont forget you can always request a commander here or on our Discord! Thanks for reading to the end!