We some warboys peeling down the interstate!
Art:Bloodpyre Elemental by Trevor Claxton
Table of Contents
Todays Featured Commander is:
Anax is a super sweet mono-red commander that not only can be a very big creature himself but gives us a bunch of tokens when our bigger creatures die. This is a red deck in every way with an out of control runaway train style gameplan that allows us to go all out and aggro-out our opponents. This deck is great for any red mage who loves the aggressive style that red brings. This deck is quite powerful and is super fun to play!
The Deck:
Anax Aggro!
Why Anax, Hardened in the Forge?
The main reason we chose Anax is that he is all around the perfect demigod to lead our deck. Not only can we be very aggressive with Anax alone since he can get out of control and big with relative ease we also have the benefit of getting 1-2 tokens out of any of our nontoken creatures dying. Anax is overall just a simple mono-red commander who is an absolute perfect leader for our deck!
Deck Overview:
We are an aggressive deck, so our creatures are quite aggressive as well, Since we always want to get two tokens out of Anax’s trigger we have an absolute ton of cards in our deck that are power 4 or greater and will trigger Anax. Some of our best 4 power creatures are Goblin Racketeer
Our spell package is full of ways to buff our creatures, interact and do some direct damage! For creature buffs we have 3 cards that essentially all do the same thing in Trumpet Blast
Our artifact package is full of mana as well as ways to further our gameplan, for mana we have Fire Diamond
Bravado
Our land package is pretty simple but we run a bunch of cycling lands which can act as card draw in the late game such as Desert of the Fervent
Strengths of the Deck:
- Can close out games very quickly
- Large amount of token production
- Many cards to buff our creatures and make them more evasive
Weaknesses of the Deck:
- Very weak to creature hate
- Not a ton of interaction
- Deck is noticeably weaker without our commander
Deck Stats:
Sample Hands:
Main Win Conditions:
Our main win condition is combat damage, there is no infinite combos in our deck so we are a true mono-red deck! We can assist a win with cards like Impact Tremors
Conclusion:
In conclusion we are a straight up mono-red deck and just like mono-red decks we want to swing early and often and win through straight aggressiveness. Anax is a super awesome commander for Pauper EDH and is just a ton of to pilot and play. Anax is a real deal commander in Pauper EDH and dont expect some removal / hate to come your way when you sit down with this one!
Thanks for reading to the end!