Toph, the First Metalbender Lands Matter Combo
A Bracket 4 Naya deck that uses Toph's first ability to combo off and control the game. Lots of land synergies as...
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A Bracket 4 Naya deck that uses Toph's first ability to combo off and control the game. Lots of land synergies as...
A Simic +1/+1 Counter deck focusing on our commanders ability to untap our permanents with counters on them.
An Azorius deck using our high-toughness creatures and some dungeons to hit hard.
A Mardu deck that aims to one-shot an opponent with our commander, with a ton of Voltron equipment to make it happen!
A Dimir deck that aims to continuously ruin our opponents' creatures while bolstering our own, generating a lot of rats in the...
A +1/+1 counter Selesnya deck focused on using our commander to buff our creatures and make them more evasive.
A Dimir mill deck that utilizes our commander and Persistent Petitioners to mill out our opponents.
A Naya Voltron deck that uses all of our artifacts to buff up our creatures and swing huge!
An Orzhov deck that looks to blink our commander as much as we can to buff up our board and swing out.
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