“I don’t care if my conscience is clear if the view is”
Art:Blightcaster by Winona Nelson
Table of Contents
Today’s Featured Commander Is:

Blightcaster is here to make all of the creature decks suffer, and since they are a large majority of the format, they are definitely going to suffer,, we are a control deck with a large focus on encahntemnts we are really good against Voltron strategies as well as creature strategies since we can use our enchantments nad our commander to give opponents creatures minus toughness and power quite a bit, combine that with cards that lock down their creatures and force them to pay life or mana and we can really take over a game, while this is deck is quite slow it is quite strong. I am really excited to showcase this one as I think it’s criminally underplayed, without further ado, let’s get it!
The Deck:
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Blightcaster Enchantments!
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Why Blightcaster?
Blightcaster is a huge part of our deck and one of the reasons we are really strong against creature decks. Being able to play our enchantments and get an additional -2/-2 on top allows us to be good against pretty much any creature deck, no matter if they have indestructible or not. I try to keep Blightcaster on the field for as long as I can. Blightcaster is a huge part of our deck and should be on the field pretty much every turn they can be.
Deck Matchups:
Since this is Pauper EDH, there are an absolute ton of things that can tip a game in your favor or out of it. While an archetype may seem favorable, there are absolutely good and bad commanders for our deck to go up against; I have included both these, which were all played among my testing groups using various decks, and I have included the sample size for clarity purposes. This is just meant to be a guide after testing a bunch of games with this deck!
The information below is notes about specific decks that were featured in our testing pods and how we fared against them. Naturally, Pauper EDH is a multiplayer game, so these are just a summary of my notes against different commanders and strategies. When we test these decks we try to test to its strengths and weaknesses to give a full spectrum of what the deck has to offer. Various commanders and archetypes/strategies are used to get the most accurate information.
Commanders, we have a good matchup against:
Hollow Marauder Recprd against Hollow Marauder 3-0
This is a pretty good matchup for our deck. At the same time, we do feed their graveyard they can take a lot of damage off of cards like Trespasser's Curse and Blood Seeker
and since they recur so often these trigger quite a bit, I had not trouble with this matchup in testing.
Arabella, Abandoned Doll
Once we get our commander down and are able to kill their board pretty consistently, there really isn’t anything that they can do against us, this is an awesome matchup for our deck, which feels really weird to say for Arabella since this deck is strong against a good majority of the format. I love this matchup and while on Blightcaster hope there is an Arabella in every game.
Shadowfax, Lord of Horses
This is another creature deck that we beat up on pretty well, Shadowfax can be a problem, but if we are on the play and take care of them soon after they come out, it’s really not a problem, Boros really can’t handle our minus power/toughness or the removal we have. Another great matchup for the deck.
Commanders, we have a tough matchup against:
Murmuring Mystic
The biggest problem with this matchup is that they just don’t care what we are doing, they counter our commander quite often and besides there commander they really don’t care if their birds die, they can outlast us in the long-game as well which makes this matchup quite tough, Control is really rough for us.
Lazotep Chancellor
Even though we won two games here, it is still quite a tough matchup, one of the worst parts is that if they amass their army quickly, it can be very hard for us to kill them without a few specific enchantments, this is a winnable matchup but in my experience is not favorable.
Disciple of Deceit
It can be very hard to keep our commander on the board in this matchup, the only match I won against Disciple was when they stumbled in the early-game and fell behind, if they come out hot and swinging it can be quite tough. This is another matchup that is winnable but quite tough.
Strategy Overview:
Lock it Down and keep them away:
With or without our commander, we have so many ways to remove and give minus power and toughness to our opponents, so keeping early-game creatures away is key to the strategy overall.
Take it to the long game:
Our deck is good against early-game decks, but we don’t start gaining steam until much later in the game, prolonging games with our enchantments is really good for our deck and key to us winning.
Deck Overview:
This section contains information about cards in the deck and how they function within the deck! I also highlighted some of my favorite cards in the deck!
Creatures:
The hate we have for creature decks is strong and even extends into our creature package with cards like Blood Seeker
Instants:
We have quite a bit of removal at instant speed, this is kind of the trend of the format and being able to have removal for the best of the best that our opponents present is key to staying the game, Pauper EDH is growing as a format and with that more and more decks are getting more and more cards and thusly getting more and more powerful so the need for additional removal is greater, cards like Breathe Your Last
Sorceries:
Our sorcery package is really not interesting, we do have two cards which are both good, we have both Call to the Netherworld
Artifacts:
All ramp here, with cards like Mind Stone
Enchantments:
Here it is, the big one! We are an enchantment deck through and through, and have a ton of awesome enchantments, some offensive like Endless Scream
Strengths of the Deck:
- We are very strong against creature decks, and being able to constantly remove their creatures with our commander’s ability is key to winning those matchups.
- We are really good against Voltron decks as well. They often make their Voltron creature indestructible, and since we can get around that, we can control those games.
- We have a ton of ways to deal damage outside of combat and control our opponent’s creatures.
Weaknesses of the Deck:
- We can have a really bad matchup against control strategies, since they are rarely affected by our mostly creature-based enchantments.
- We struggle against decks that keep our commander off of the field, while our enchantments our nice, our commander allows us to get a ton of additional value.
- It can be very grindy to kill our opponents, which can be tough against decks that are very strong in the long game.
Deck Stats:






Sample Hands:


Conclusion:
Thanks so much for reading to the end, Blightcaster is a very cool card and criminally underplayed in my opinion, there is an absolute ton of really strong enchantments and this truly feels like a control deck, because of our commander we can destroy creature decks and be well-positoned against a large majority of the format, I hope all you enjoyed this one! Stay tuned and TAP IN!