Tuesday Night Takeover

Budget Upgrades for the Jeskai Striker Precon

“Sunset across the fairground”

Art:Shiko and Narset, Unified by Chris Rallis

We are here with one of my favorite color pairings, Jeskai! This deck is everything that you would expect from Jeskai: a ton of spellslinging, token making, and big swinging, all culminating into a precon that feels truly Jeskai and takes amazing advantage of being in red, white, and blue. This deck is pretty decent out of the box, but like pretty much every precon, it is considerably better with just a few upgrades. We are focusing on the budget upgrades today, and these upgrades not only improve the deck quite a bit but won’t break the bank! Without further ado, let’s get it!

Original Precon Decklist:

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Jeskai Striker Precon Decklist!

Commander (1)
Shiko and Narset, Unified

Creatures (18)
Goblin Electromancer
Third Path Iconoclast
Young Pyromancer
Baral and Kari Zev
Elsha, Threefold Master
Guttersnipe
Haughty Djinn
Monastery Mentor
Veyran, Voice of Duality
Archmage Emeritus
Manaform Hellkite
Mangara, the Diplomat
Storm-Kiln Artist
Voracious Bibliophile
Caldera Pyremaw
Lier, Disciple of the Drowned
Transcendent Dragon
Velomachus Lorehold

Spells (30)
Ancestral Vision
Consider
Faithless Looting
Opt
Ponder
Pongify
Preordain
Swords to Plowshares
Abrade
Curse of the Swine
Electrodominance
Expressive Iteration
Narset’s Reversal
Think Twice
Compulsive Research
Dismantling Wave
Frantic Search
Prismari Command
Transforming Flourish
Big Score
Deep Analysis
Rite of Replication
Will of the Jeskai
Baral’s Expertise
Mana Geyser
Time Wipe
Expansion // Explosion //
Sublime Epiphany
Magma Opus
Vanquish the Horde

Artifacts (8)
Sol Ring
Arcane Signet
Azorius Signet
Boros Signet
Fellwar Stone
Izzet Signet
Talisman of Progress
Adaptive Training Post

Enchantments (6)
Curse of Opulence
Aligned Heart
Ghostly Prison
Shiny Impetus
Tempest Technique
Whirlwind of Thought
Lands (37)
Adarkar Wastes
Ash Barrens
Battlefield Forge
Cascade Bluffs
Clifftop Retreat
Command Tower
Evolving Wilds
Exotic Orchard
Ferrous Lake
Glacial Fortress
Irrigated Farmland
Island
Mountain
Mystic Monastery
Path of Ancestry
Perilous Landscape
Plains
Prairie Stream
Reliquary Tower
Rugged Prairie
Shivan Reef
Skycloud Expanse
Sulfur Falls
Temple of Enlightenment
Temple of Epiphany
Temple of Triumph

5 Budget Upgrades for the deck:

Add:

On TCGPlayer, copies of Kykar range from 1 to 3 dollars; some copies are a little cheaper, depending on the version.

Cut:

I’m honestly quite surprised that Kykar wasn’t in this deck already. it’s not an expensive card and can be a very strong source of mana generation and creature generation, which are two things the deck greatly benefits from. I decided to cut transcendent dragon because it’s an expensive effect and is not that strong in the deck. Kykar advances the game plan far more and is considerably cheaper.

Add:

On TCGPlayer, copies of Heliod’s Intervention range from 1 to 2 dollars; some copies are a little cheaper, depending on the version.

Cut:

I do like Abrade, but in a deck that doesn’t have trouble casting pretty big X spells, I think that Heliod’s Intervention is considerably better. Whether we destroy artifacts or enchantments or gain a ridiculous amount of life, Heliod is a great card in this deck and can easily trigger our commander. Abrade is not a bad card at all, but if we are looking to trigger our commander to have a card that works amazingly with our deck, I think that Heliod’s Intervention is better.

Add:

On TCGPlayer, copies of Dismantling Wave range from 1 to 2 dollars; some copies are a little cheaper, depending on the version.

Cut:

Magma Opus is an extremely expensive card, and I am not a huge fan of this deck. I don’t think it’s horrible, but I don’t think it’s super amazing either. In testing, I really liked Dismantling Wave. It works very well with our commander and is considerably cheaper than Magma Opus. I tested versions with both of these cards and found that Dismantling Wave overperformed while Opus greatly underperformed.

Add:

On TCGPlayer, copies of Irenicus’s Vile Duplication range from 2 to 3 dollars; some copies are a little cheaper, depending on the version.

Cut:

Curse of Opulence got cut mostly because it doesn’t further our gameplan at all, while it can take some heat off of us in the early game. Almost all of that heat comes back once we start spellslinging and going crazy. Irenicus’s Vile Duplication is a masterpiece in this deck. Being able to copy it twice with our commander and have three copies of our commander allows our deck to go absolutely bonkers. Irenicus’s Vile Duplication is quite a cheap card and one I’m surprised wasn’t already included.

Add:

On TCGPlayer, copies of Mizzix’s Mastery range from 1 to 3 dollars; some copies are a little cheaper, depending on the version.

Cut:

If you resolve Mizzix’s Mastery, I would be shocked if you didn’t just win the game or got super close. Being able to pay eight and copy every spell in our graveyard is actually nuts. Mizzix’s Mastery is truly a game wrecker, and with our commander or multiple copies of our commander, we can just get ridiculous. After jamming a bunch of games with this deck, I don’t think that caring about what our opponents are doing is good for us. We very much play on our own, and if someone is not directly disrupting our gameplan, we really don’t care what they do!

Conclusion:

Thanks so much for reading to the end! I hope you all enjoyed our upgrades. It’s really nice to be able to upgrade the deck considerably without breaking the bank. Even with just these five upgrades, I found that the deck plays much nicer and is a lot stronger! Stay tuned for tomorrows article where we build on these and add 5 non-budget upgrades! Stay tuned and tap in.