“I heard that there were dragons out here. You ever see one?“
Art:Butch DeLoria, Tunnel Snake by Zuzanna Wużyk
Table of Contents
Today’s Featured Commander Is:
Butch is an aggressive powerhouse, and there are a ton of strong rogues in the format; when I was brewing this deck, I wasn’t sure what direction I wanted to take it. Since Butch has menace and has the ability to give out menace, as well as the pretty substantial buff that Butch gets made me trend towards a Voltron deck focusing on the additional buff and evasiveness that Butch has. We are all in on rogues, and there are many great ones with whom we love to buff up and attack. One of the best parts of this deck is how we can spread our equipment around, and since our deck is full of rogues, we can still hit like a truck with Butch. This is a Voltron-style deck that many of us have seen time and time again, but the extra element from Butch adds many layers to this deck and makes it feel quite different. This deck is a blast and fun to pilot; I am so excited for Fallout week, and without further adieu, let’s get it!
The Deck:
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Butch DeLoria, Tunnel Snake Rogue Voltron !
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Why Butch Deloria, Tunnel Snake?
Butch is a huge part of our deck and arguably the most important card. Being able to hand out menace is very strong and makes our deck a nightmare to deal with in combat. On top of that, Butch gets a huge buff even if he is the sole attacker; combining that with all of the Voltron equipment allows us to hit hard, and blocking is not a great option for our opponents. Forcing our opponents into terrible combat situations allows us to put a ton of pressure on our opponents and be a huge threat.
Deck Overview:
This section contains information about cards in the deck and how they function within the deck! I also highlighted some of my favorite cards in the deck!
Creatures:
We are all in on the rogues, and pretty much every creature in our deck is a rogue, and a ton of them have awesome abilities like Audacious Thief which, is a great source of supplemental card draw for the deck. Duskmantle Operative and Temple Thief
Instants:
Some of the most important cards in our instant package are the protections we have for Butch and any other of our strong rogues. Not Dead After All
Sorceries:
Feed the Swarm
Artifacts:
We have a ton of sweet equipment, so let’s start with two of my favorites, Brass Knuckles
Enchantments:
Phyresis
Land Base:
Not too much to say about our landbase beyond our supplemental card draw; we are running pretty much every source we can in Polluted Mire
Strengths of the Deck:
- Butch can be a huge damage dealer and can help us one-shot opponents with commander damage.
- Many of our rogues are quite cheap, and we can easily fill the board and get a huge trigger on Butch when we attack.
- With Butch’s menace and quite a few creatures with deathtouch in the deck, even if our creatures are small, we are pretty good in combat.
Weaknesses of the Deck:
- We are generally pretty weak to creature hate, we do have a lot of creatures, but many of them are quite small and don’t attack until we buff them up or use Butch to give them menace.
- We do have some ways to protect him, but Butch is a huge part of our deck, and not having them on the field certainly does make our deck a little bit weaker.
- We don’t have a ton of ways to deal with enchantments, and if we are up against an enchantment or aura-heavy deck, we can struggle.
Main Win Conditions:
There are no infinite combos or loops within the deck. We are a combat deck through and through and typically win through commander damage. Butch is a huge damage dealer for the deck, and when combined with all of the buffs from the equipment in the deck, one-shotting an opponent is very easy. If Butch isn’t out, we can buff up pretty much any rogue in our deck, but the best of the best is Duskmantle Operative
Conclusion:
Butch is a fantastic way to kick off Fallout week, and it has been a ton of fun. I will say that my playgroup hasn’t been having a ton of fun as he can kinda be like a bully at a table, honestly, just like his character in the game! The flavor is on point with this one, and the Tunnel Snakes gang is full of some pretty wild rogues. I think Voltron and Rogues together is a great way to build the deck and is a ton of fun, at least for us. I hope you all enjoyed this one. Stay tuned all week for even more fallout commander deck techs. Thanks for reading to the end and for all of your support!