Tuesday Night Takeover

Fusion Elemental Slivers Pauper EDH

“I Just be Rocking in my Rocker Jeans”

Art:Fusion Elemental by Michael Komarck

Fusion Elemental is the general for this super sweet five-color slivers deck, while in a lot of games we can end it before we need to cast Fusion Elemental he can be a super helpful ways to end games. Slivers have never been the most popular creature type in PDH or any form of EDH they are a real snowballing group of creatures that get out of hand super quickly. This PDH deck is an absolute house and is absolutely a force to be reckoned with at the table! Without Further Adieu Lets Get It!

The Deck:

Fusion Elemental Slivers!

Commander (1)
Fusion Elemental

Creatures (35)
Metallic Sliver
Plated Sliver
Screeching Sliver
Sidewinder Sliver
Striking Sliver
Virulent Sliver
Amoeboid Changeling
Bladeback Sliver
Clot Sliver
Crypt Sliver
Frenzy Sliver
Gemhide Sliver
Masked Vandal
Muscle Sliver
Predatory Sliver
Quick Sliver
Sentinel Sliver
Sinew Sliver
Spinneret Sliver
Two-Headed Sliver
Winged Sliver
Blur Sliver
Homing Sliver
Horned Sliver
Lancer Sliver
Poultice Sliver
Shadow Sliver
Bonesplitter Sliver
Cleaving Sliver
Mesmeric Sliver
Watcher Sliver
Lymph Sliver
Spitting Sliver
Synchronous Sliver
Battering Sliver

Spells (21)
Brainstorm
Abrade
Cast Down
Counterspell
Explore
Forever Young
Go for the Throat
Hull Breach
Night’s Whisper
Raise the Draugr
Resculpt
Return from Extinction
Wilt
Ambitious Assault
Cultivate
Hive Stirrings
Murder
Volatile Claws
Your Temple Is Under Attack
Aphetto Dredging
Distant Melody

Artifacts (8)
Amorphous Axe
Arcane Signet
Armillary Sphere
Fellwar Stone
Thought Vessel
Bonder’s Ornament
Mana Geode
Manalith
Lands (35)
Black Dragon Gate
Citadel Gate
Command Tower
Evolving Wilds
Forest
Island
Manor Gate
Mountain
Path of Ancestry
Plains
Riveteers Overlook
Rugged Highlands
Scoured Barrens
Swamp
Swiftwater Cliffs
Terramorphic Expanse
Thriving Bluff
Thriving Grove
Thriving Heath
Thriving Isle
Thriving Moor
Tranquil Cove
Wind-Scarred Crag

Why Fusion Elemental?

This section is not going to be the longest due to the fact that we mostly chose Fusion Elemental because they are a five color commander and that is all we pretty much need them for. In certain situations where we have cards like Amoeboid Changeling which is a great target to make a sliver and end someone with commander damage. Amorphous Axe is another card that allows us to take advantage of Fusion Elemental. Even though Fusion Elemental has a small role in our deck compared to a lot of decks he is still great for giving us our colors and in the few cases where we can actively use them!

Deck Overview:

This section contains information about cards in the deck and how they function within the deck!

Creatures:

We are a sliver deck so of course we have some slivers! A lot of the common slivers have a really low mana cost like Virulent Sliver which is one of the easiest game-enders in our deck. We also have Plated Sliver which is a great defensive sliver that can come down really early. Sidewinder Sliver is really good against decks with smaller creatures since they are basically unblockable.

We also have a lot of 2 and 3 mana slivers that have a big impact like Clot Sliver which is a great way to protect our slivers. Gemhide Sliver is a great way to provide mana fixing for our five-color deck. Homing Sliver is a great way to search for our best slivers and get them ASAP. Shadow Sliver is another great way for us to pretty much make our creatures unblockable.

We don’t have a really big top-end of our slivers but we do have a few! Lymph Sliver, Synchronous Sliver and Battering Sliver are all great bigger creatures that we mostly use for stats. Synchronous is a unique sliver that helps a ton especially against decks that love pinging, but mostly we use these for there bigger stats and more slivers / abilities is never bad.

Instants:

We do have blue in our deck so we have some blue classics in Brainstorm and Counterspell. We also have some ways to deal with creatures like Go for the Throat, Murder. We are not super heavy on interaction but can take care of very problematic permanents as needed!

Since we are a sliver deck and we are five colors we also have some ways to interact with the artifacts and enchantments of our opponents, the best of these being Abrade and Wilt. We also have some ways to buff and protect our creatures at instant speed like Ambitious Assault, Volatile Claws and Your Temple Is Under Attack all of these cards are really strong!

Sorceries:

Lets face it, people don’t like our slivers and they will likely get targeted and die, to counter this we have some ways to bring them back like Aphetto Dredging and Return from Extinction. Explore and Cultivate are both great ways for us to ramp and get an extra land drop out there. Hive Stirrings is a pretty sweet sorcery that gives us creatures that we will never turn down.

Artifacts:

Our artifact package is mostly a way for us to offset our five-color mana base and have some supplemental mana. We have mana rock classics for PDH like Bonder's Ornament, Arcane Signet, Manalith, Mana Geode and Thought Vessel all of these are great ways for us to ramp and fix some of the mana out of our complicated land base!

Land Base:

Since we are a five-color deck we have a pretty complicated mana-base that is mostly filled with nonbasics, to start we have the entire “Thriving” cycle which is a great “dual” land for us. We also have most of the life lands that can be great for fixing. This mana base can be a little slow but due to the low cost of our deck that’s ok! This land base in testing worked perfectly and I tested with 33,34 and 35 lands and found that 35 was the sweet spot for this list.

Strengths of the Deck:

  • Very easy to end games
  • Easy to assemble a huge board
  • All of our creatures play off of each other

Weaknesses of the Deck:

  • Weak to creature hate
  • Not a ton of interaction
  • 5 color mana base can be a little inconsistent

Deck Stats:

Deck Percentage Breakdown by Color
White: 17%
Blue: 17%
Black:20%
Red:20%
Green:20%
Colorless: 14%

Sample Hands:

Main Win Conditions:

Our main win condition is through combat but we do have some slivers that greatly speed up killing our opponents like Virulent Sliver which when combined with all of the other effects that our slivers give can get out of hand! There are no infinite combos or loop in the deck, just a good old fashioned combat deck!

Conclusion:

In conclusion while we may not get a ton of use out of fusion elemental, this is a still a very sweet 5 color slivers deck that can win very quickly and apply a ton of pressure to our opponents! It can get explosive and out of hand very quickly and we can be a threat pretty much from the first turn! I hope you enjoyed this Pauper EDH article and feel free to join our discord or dm us on twitter with feedback, any commander suggestions are welcome for the Friday and Saturday articles as well!

Thanks for reading to the end!