Whatever our souls are made of ours are the same!
Art:Halana and Alena, Partners by Jason Rainville
Table of Contents
Welcome to another Installment of Brewed EDH:
Todays Featured Commander is:
Halana and Alena is a fun Gruul counters matter strategy which in addition to being a stompy style deck allows us to get big combat swings with Halana and Alena’s ablility of making creatures big. Combined with Ramp a bunch of ways to get counters and big green finishers this deck is a ton of fun! You will like this deck if you are a fan of other stompy archetypes and like big creatures with not a ton of interaction. We are in every focused on our gameplan and outpacing our opponents not stopping what they are doing.
The Deck:
Halana and Alena, Partners +1/+1 Counters!
Why Halana and Alena?
I picked Halana and Alena because they are a fun build around commander in Gruul, even though the do a lot of the same things as most Gruul decks they were very fun to build around and play some Gruul cards that are not staples in every Gruul deck. Overall in testing just a fun experience and great to play. I think this deck is perfect for new players as it is fun and rewarding without requiring a ton of game knowledge!
Deck Overview:
Halana and Alena are the core of our deck so of course we built around them! But to start we need to talk about or ramp package this is nothing too unexpected playing classic ramp like Shaman of Forgotten Ways and Elvish Mystic as well Biophagus which is especially good in this deck. For spell ramp we are playing the commander duo staples Kodama's Reach and Cultivate as well as Three Visits. Once we get a board established we want to cast our creatures to give +1/+1 counters such as Ivy Lane Denizen which is also one of our main combo pieces. Ancient Bronze Dragon
Strengths of the Deck:
- Can set up large creatures quickly
- Can end games quickly
- Combo potential
Weaknesses of the Deck:
- No interaction
- Can be hard to restart once fully stopped
- Deck is worse without Halana and Alena
Deck Stats:
Sample Hands:
Main Win Conditions:
Our main win condition is typically attacking and utilizing our big creatures combined with Craterhoof Behemoth
Herd Baloth
Result: Infinite creature tokens. Infinite ETB. Infinite +1/+1 counters on Herd Baloth. Requires: Ivy Lane Denizen on the battlefield. Herd Baloth in hand. 3GG available. Steps: Cast Herd Baloth by paying 3GG Ivy Lane Denizen triggers, putting a +1/+1 counter on Herd Baloth. Herd Baloth triggers, putting a green Beast token onto the battlefield. Repeat from step 2. Utilize Chandra’s Ignition to kill opponents outside of combat step
Scurry Oak
Result: Infinite creature tokens. Infinite +1/+1 counters on Scurry Oak. Infinite ETB. Requires: Ivy Lane Denizen on the battlefield. Scurry Oak in hand. 2G available. Steps: Cast Scurry Oak by paying 2G. Ivy Lane Denizen triggers, putting a +1/+1 counter on Scurry Oak. Scurry Oak’s last ability triggers, allowing you to create a 1/1 Squirrel token. Repeat from step 2. Utilize Chandra’s Ignition to kill opponents outside of combat step
Aggravated Assault
Result: Infinite colored mana. Infinite combat phases. Requires: All permanents on the battlefield. Selvala does not have summoning sickness. You control a creature with power seven or greater. G available. Steps: Activate Selvala to add 3RRG. Activate Aggravated Assualt, untapping all creatures you control and gaining an addition combat step and post combat mainphase. Repeat.
Conclusion:
In conclusion I think that Halana and Alena is a very cool commander with a very straightforward and fun strategy. I think this deck is great in a meta with a lot of other creature decks, and this is a great deck to give a new or starting out player as it is fun and lets you do it but does not have the advanced strategy spellslinger style things that a lot of commander decks have.
Thanks for reading to the end!