Tuesday Night Takeover

Ich-Tekik Toggo Artifacts Pauper EDH

“To be ignorant is to be free. You must be very free.”

Art:Ich-Tekik, Salvage Splicer by Aleksi Briclot

Art:Toggo, Goblin Weaponsmith by Svetlin Velinov

Ich-Tekik and Toggo are the perfect partners! Ich-Tekik is a great card to buff up creatures and himself, and Toggo makes an absolute ton of artifacts that are not only great for extra damage / removal but also trigger Ich-Tekik! This deck is definitely one of the meanest ones we have built for Pauper EDH and I dont think you will make a ton of friends with this one! While this deck may not be great for a casual PDH pod it is well suited for a mid-high power level pod! This deck is a ton of fun and great for any Gruul / artifact enjoyer! Without further adieu lets get it!

The Deck:

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Ich-Tekik Toggo Artifacts!

Commander (2)
Toggo, Goblin Weaponsmith
Ich-Tekik, Salvage Splicer

Creatures (34)
Akki Scrapchomper
Krark-Clan Shaman
Spore Frog
Campus Guide
Dune Mover
Duskshell Crawler
Orcish Vandal
Reckless Fireweaver
Tavern Scoundrel
Battered Golem
Bottle Gnomes
Embraal Gear-Smasher
Foundry Inspector
Howling Golem
Ingenious Artillerist
Krark-Clan Stoker
Penregon Strongbull
Tormod’s Cryptkeeper
Bottle Golems
Frogmite
Glittermonger
Arcbound Bruiser
Game-Trail Changeling
Webweaver Changeling
Fangren Marauder
Malachite Golem
Oxidda Golem
Pardic Wanderer
Phyrexian Hulk
Will-Forged Golem
Boulderbranch Golem
Hexplate Golem
Maul Splicer
Tangle Golem

Instants (10)
Abrade
Big Score
Galvanic Blast
Lightning Bolt
Plummet
Return to Nature
Shattering Pulse
Unexpected Windfall
Voltage Surge
Welding Sparks

Sorceries (8)
Broken Bond
Crack Open
Cultivate
Hull Breach
Kodama’s Reach
Pirate’s Pillage
Ruthless Invasion
Skyshroud Claim

Artifacts (10)
Beamtown Beatstick
Horizon Spellbomb
Prying Blade
Fire Diamond
Goldvein Pick
Ichor Wellspring
Moss Diamond
Prized Statue
Golem Foundry
Rusted Relic

Enchantments (1)
Sticky Fingers
Lands (35)
Command Tower
Dwarven Mine
10 Forest
Forgotten Cave
Great Furnace
13 Mountain
Racers’ Ring
Rugged Highlands
Slagwoods Bridge
Slippery Karst
The Autonomous Furnace
The Hunter Maze
Tranquil Thicket
Tree of Tales

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Why Ich-Tekik and Toggo?

The main reason we have Ich-Tekik and Toggo is how well they play off of each other. We are able to buff up nearly our entire board and Ich-Tekik himself solely from Toggo’s ability combine that with all of the other sac outlets and payoffs and we have a pretty nasty recipe cooking here! Ich-Tekik and Toggo are absolutely perfect for each other and a great piece of complementary gameplay!

Deck Overview:

This section contains information about cards in the deck and how they function within the deck! As well as highlighting some of my favorite cards in the deck!

Creatures:

There really is no early game and in a typical game we want to rush our smaller creatures and commanders out and flood the board. We have a ton of sac outlets in the deck like Krark-Clan Shaman and Krark-Clan Stoker which are both strong sac outlets with upside. Reckless Fireweaver is one of the best cards in our deck since it is a strong and consistent way to deal a ton of damage to our opponents! We also have some sac outlet payoffs like Tavern Scoundrel and Penregon Strongbull as well as Embraal Gear-Smasher which are all great ways to whittle down our opponents!

We of course have some huge creatures like Maul Splicer which is one of the strongest creatures in our deck! Oxidda Golem and Tangle Golem are always getting cheaper and sometimes can even be free! In my opinion the best card in our deck is Fangren Marauder which is a card that is expensive but if we can ramp or land it at any point it is really strong and perfect against other combat decks! Hexplate Golem and Malachite Golem are both great creatures that only get better when we begin to trigger Ich-Tekik.

Instants:

Big Score and Unexpected Windfall are both really strong since they are card draw spells and will allow us to trigger Ich-Tekik. Return to Nature and Shattering Pulse are both really strong ways to deal with opponents with pesky artifacts / enchantments! Welding Sparks is a crazy card that allows us to take out pretty much any creature in the format no matter how big they are. Voltage Surge is another great card that is a damage tied to a sac outlet a real best of both worlds for our deck.

Sorceries:

Not only are ramp spells like Skyshroud Claim and Cultivate very strong but in this deck they also trigger Toggo which will give us more fuel for the fire! Broken Bond and Hull Breach are both cheap artifact / enchantment removal with upside! One of my favorite finisher cards in the deck is Ruthless Invasion which is a really strong card in the right pod and can make us nearly unstoppable! We love cards that make us treasures or really any artifacts like Pirate's Pillage!

Artifacts:

Our artifact package naturally starts with some mana rocks like Fire Diamond and Moss Diamond! The rest of our artifact package focuses on triggering Ich-Tekik like Goldvein Pick and Beamtown Beatstick which are both great ways to buff up our creatures and get a treasure and get some mana and trigger Ich-Tekik! Golem Foundry is another strong card in the deck since we can make more golems for just casting artifacts which happens a crazy amount!

Enchantments:

We only have one enchantment but it is cheap and effective Sticky Fingers is a great card to put on a big or key attacker and get a treasure token which gives us not only mana but a Ich-Tekik trigger as well!

Land Base:

Our land base is highlighted by the cycling lands Forgotten Cave and Slippery Karst as well as some draw lands like The Autonomous Furnace. Great Furnace and Tree of Tales are both sweet on flavor mana sources for the deck, that can actually help once we get a card that cares about artifact count! Gruul Duals and basics make up the rest of our landbase!

Strengths of the Deck:

  • Easy to buff up a ton and swing hard
  • A ton of artifact production / ways to turn our artifacts into damage
  • Decent amount of card draw

Weaknesses of the Deck:

  • Weak to creature hate
  • Weak to artifact hate
  • Ich-Tekik can be harder to cast and make our overall gameplan a little slower

Deck Stats:

Sample Hands:

Main Win Conditions:

We are a combat deck through and through, but we do have some non-combat ways to whittle down or possibly finish off our opponents like Reckless Fireweaver and Ingenious Artillerist which are both effective ways to get some damage in! Other than that we have some prety big creatures and they only get better since the best creatures in our deck are golems!

Conclusion:

In conclusion Ich-Tekik and Toggo are the perfect partners and they play off of each other so well, well Gruul is not an expected color combo for this playstyle it is still a ton of fun and great for any Gruul or artifact lover! Being able to buff and damage / remove is a key ability that gives this deck a ton of options and versatility! Hope you enjoyed this article and thank you so much for the support! Thanks for reading to the end!