“Honor is dead. But I’ll see what I can do.”
Art:Koll, the Forgemaster by Bram Sels
Table of Contents
Todays Featured Commander Is:
Koll is an absolute beast for both Boros and the Voltron strategy in PDH! While we don’t get a ton of use out of his second ability we use his first ability as a strong piece of recursion especially for key creatures or ones with strong ETB’s! Being able to buff up our creatures as a primary gameplan and get the benefit of being able to return them allows us to play a strong deck with a equipment theme, which is not only a huge flavor win but great for the gameplan as well! I am really excited for this one! Without further adieu lets get it!
The Deck:
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Koll, The Forgemaster Voltron!
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Why Koll, The Forgemaster?
While we do not really focus at all on Koll’s ability that cares about tokens, its not too say that we don’t we do have a couple cards but it is by no means the main focus or even a subtheme of the deck! We are still able to use Koll very effectively and we are able to recur and Re-ETB key creatures with relative ease! This makes us really strong against single-target removal! Being able to cast Koll early and recast him pretty easily makes him a huge asset to our deck!
Deck Overview:
This section contains information about cards in the deck and how they function within the deck! As well as highlighting some of my favorite cards in the deck!
Creatures:
We have a bunch of great creatures, we have some creatures that are great equipment targets like Champion of the Flame
Instants:
Abrade
Sorceries:
Our sorcery package actually has a few token producers like Quarrel's End
Artifacts:
We of course have some mana rocks like Arcane Signet
Enchantments:
Bitter Reunion
Land Base:
Our land base as always is full of draw lands and cycling lands like The Autonomous Furnace
Strengths of the Deck:
- Easy to go wide and win through combat
- Koll is a great way to recur key ETB’s and strong creatures
- Potential to one-shot opponents if we buff up the right creature
Weaknesses of the Deck:
- Weak to artifact hate
- Deck is noticeably weaker if we can’t keep Koll on the board
- Weak to creature hate
Deck Stats:
Sample Hands:
Main Win Conditions:
There are no infinite combos or loops in the deck, our main win condition is through buffing up and swinging for the fences! We have a ton of strong equipment to guarantee hits like Whispersilk Cloak
Conclusion:
While we aren’t using Koll’s second ability all that much we are able to take huge advantage of his first ability and recur a ton of our key creatures! This is a combat deck through and through and we have a bunch of ways to start swinging! This deck is really a ton of fun to play and was a really fun card to build around! If you don’t have a list for Koll in your PDH collection, I would absolutely recommend it! Thanks for reading to the end and thanks for your support!