Tuesday Night Takeover

Neheb Burn Brewed EDH

Fire burning on the dance floor!

Art:Neheb, the Eternal by Chris Rahn

Welcome to another installment of Brewed EDH!

Neheb is an awesome Mono-Red commander with a very cool ability to gain red mana equal to the life your opponents lost this turn. We combine this with a ton of burn spells and ways to duplicate / recast them for huge damage! You will like this deck if you love red, love doing direct damage to your opponents and love casting spells!

The Deck:

Neheb Burn!

Commander (1)
Neheb, the Eternal

Creatures (18)
Shivan Devastator
Bloodthirsty Adversary
Magma Pummeler
Satyr Firedancer
Thermo-Alchemist
Guttersnipe
Fanatic of Mogis
Leyline Tyrant
Solphim, Mayhem Dominus
Torbran, Thane of Red Fell
Treasonous Ogre
Urabrask
Wildfire Eternal
Fire Servant
Heartless Hidetsugu
Angrath’s Marauders
Balefire Dragon
Drakuseth, Maw of Flames

Spells (34)
Reiterate
Faithless Looting
Fall of the Titans
Lava Spike
Vandalblast
Comet Storm
Crackle with Power
Electrodominance
Finale of Promise
Flame Rift
Increasing Vengeance
Jaya’s Immolating Inferno
Lightning Strike
Price of Progress
Smash to Smithereens
Thunderbolt
Acidic Soil
Barbed Lightning
Grapeshot
Collective Defiance
Delayed Blast Fireball
Fiery Temper
Risk Factor
Sizzle
Slagstorm
Volcanic Fallout
Bolt Bend
Fiery Confluence
Hazardous Blast
Mizzix’s Mastery
Reiterate
Jeska’s Will
Insult // Injury //
Blasphemous Act

Artifacts (7)
Sol Ring
Arcane Signet
Doubling Cube
Lightning Greaves
Swiftfoot Boots
Whispersilk Cloak
Pyromancer’s Goggles

Enchantments (5)
Aggravated Assault
Repercussion
Furnace of Rath
Fiery Emancipation
City on Fire
Lands (35)
Command Beacon
30 Mountain
Nykthos, Shrine to Nyx
Reliquary Tower
Spinerock Knoll
Valakut, the Molten Pinnacle

Why Neheb, The Eternal?

There are a ton of great burn commanders with some of the other good ones being Solphim, Mayhem Dominus and Torbran, Thane of Red Fell. While we did include both of those in the 99. I believe the mana benefit of Neheb gives him the edge over other commanders being able to generate a crazy amount of mana to keep doing damage is what sets Neheb apart.

Deck Overview:

Since we are a burn deck the game plan is pretty simple our ultimate goal is to play Neheb as soon as we possibly can and start casting spells. We have many cards in the deck to increase our Burn spells damage such as City on Fire, Furnace of Rath and Fiery Emancipation. With these cards on the field and dealing double or triple damage that can get out of hand very quickly with Neheb. We also have some creatures who help with increasing our damage such as Solphim, Mayhem Dominus and Torbran, Thane of Red Fell these are just additional ways to deal more damage. Now the biggest downside of our deck is that kind of need Neheb for the game to go quickly we can absolutely win without him but the mana advantage he brings especially with our X spells we can close out games much quicker with him! Speaking of our X spells these are our best outlets for the Neheb Mana, some of our highlight X spells are Crackle with Power, Electrodominance and Jaya's Immolating Inferno. These X spells can really help us end the game when the neheb mana starts getting crazy. In terms of Non-Neheb mana production we have Nykthos, Shrine to Nyx which for only 2 mana can help us produce a bunch of mana and use it to cast more spells. As far as other spells we are a very basic burn deck using cheap 1-3 mana spells to make opponents and lose more life for Neheb’s trigger. One of the best cards in the deck is Treasonous Ogre since we can use our life total for any spell to help finish out the game. Another great creature we have is Shivan Devastator which is a great outlet for any extra Neheb mana we may have!

Strengths of the Deck:

  • Generate a ton of mana
  • Kill opponents very easily
  • Tons of double and triple damage effects

Weaknesses of the Deck:

  • Not a ton of card draw
  • No protection against any counters
  • Deck is noticeably weaker with Neheb on the field

Deck Stats:

Sample Hands:

Main Win conditions:

We typically win through our damage doubling effects a ton of mana from Neheb and burn spells but we do have one combo! This is not our main way to win but if we have it we have it and can end the game with infinite storm triggers

Jeska's Will + Reiterate + Grapeshot

Result: Infinite red mana. Infinite storm count. Infinite magecraft triggers. Requires: All cards in hand. An opponent with at least seven cards in hand. 6 RRR available. Steps: Cast Jeska’s Will by paying 2R, targeting an opponent with at least 7 cards in hand. Holding priority, cast Reiterate with buyback by paying 4RR, creating a copy of Jeska’s Will. Resolve the Jeska’s Will copy, adding at least seven R. Repeat from step 2.

Conclusion:

In conclusion Neheb Burn is a fun and interesting deck with a very straightforward gameplan. Neheb is the core part of our deck and is huge when he can stick on the field. Overall I think Neheb burn is a fun way to play an archetype that doesn’t really get played outside of 60 card formats!

Thanks for Reading to the end!