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Purphoros, God of the Forge Goblin Tokens Brewed EDH TNT

The weapons I forge do not have names. They have ambitions.

Art:Card not found by Eric Deschamps

Purphoros is one of my personal favorite gods from Theros block! Being able to essentially Card not found our opponents every time a creature ETB’s and buffing all of our creatures through Purphoros Second ability is a really strong card for only 4 mana! We are a goblin deck that focuses on tokens and combat and we use Purphoros and a ton of noncombat damage to whittle down our opponents and threaten them even if combat is not an option! This is a classic feared commander and is a ton of fun to play! Without further adieu lets get it!

The Deck:

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Purphoros, God of the Forge Goblin Tokens

Commander (1)
Purphoros, God of the Forge

Creatures (28)
Norin the Wary
Conspicuous Snoop
Goblin Instigator
Goblin Recruiter
Tilonalli’s Summoner
Birgi, God of Storytelling
Dualcaster Mage
Goblin Chieftain
Goblin King
Goblin Matron
Goblin Rabblemaster
Goblin Warchief
Grinning Ignus
Krenko, Tin Street Kingpin
Legion Warboss
Pashalik Mons
Witty Roastmaster
Beetleback Chief
Goblin Ringleader
Ojer Axonil, Deepest Might
Orthion, Hero of Lavabrink
Redcap Gutter-Dweller
Solphim, Mayhem Dominus
Torbran, Thane of Red Fell
Treasonous Ogre
Neheb, the Eternal
Siege-Gang Commander
Muxus, Goblin Grandee

Spells (18)
Brightstone Ritual
Gamble
Song of Totentanz
Tempt with Vengeance
Vandalblast
Abrade
Battle Hymn
Dragon Fodder
Firecat Blitz
Krenko’s Command
Thrill of Possibility
Twinflame
Heat Shimmer
Hordeling Outburst
Big Score
Unexpected Windfall
Burn at the Stake
Mogg Infestation

Artifacts (10)
Sensei’s Divining Top
Skullclamp
Sol Ring
Arcane Signet
Ruby Medallion
Cloudstone Curio
Panharmonicon
The One Ring
Conjurer’s Closet
Throne of Eldraine

Enchantments (9)
Goblin Bombardment
Impact Tremors
Blood Moon
Raid Bombardment
Shared Animosity
Flameshadow Conjuring
Molten Echoes
Virtue of Courage
Fiery Emancipation
Lands (34)
Castle Embereth
Cavern of Souls
Command Beacon
Den of the Bugbear
Dwarven Mine
Forgotten Cave
Kher Keep
Mines of Moria
22 Mountain
Nykthos, Shrine to Nyx
Sokenzan, Crucible of Defiance
The Autonomous Furnace
Valakut, the Molten Pinnacl

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Why Purphoros, God of the Forge?

Purphoros is a really sweet commander who is the lifeblood of our deck! Being able to damage each of our opponents on creature ETB is a really broken that can get out of hand really quickly! Being able to pay 3 mana and buff all of our creatures can be a great way to get some extra damage in! Purphoros is a key part of our deck and pretty much everytime we have 4 mana we cast Purphoros!

Deck Overview:

This section contains information about cards in the deck and how they function within the deck! As well as highlighting some of my favorite cards in the deck! The infinite combos and loops in the deck are listed below in the “Main Win Conditions” Section.

Creatures:

Card not found is a key creature for most of our combos and is also a great card passively and just to have on the field! We also have Card not found and Card not found are two key goblins that make us much stronger in combat! We also have a bunch of cards that produce a lot of tokens the best of the best being Card not found, Card not found and Card not found which are all really strong token producers! We also have some cards that make Purphoros damage better and any of our noncombat damage sources better in Card not found and Card not found as well as Card not found which put a very short clock on our opponents!

Instants:

Our instant package has two strong draw spells in Card not found and Card not found which are great spells to get more cards and some mana! Card not found and Card not found are both great cards that often produces a crazy amount of mana which is absolutely perfect for some of our X spells!

Sorceries:

My favorite sorcery in the deck is Card not found which can be a really strong way to kill an opponent with not much effort! Card not found is the closest thing that we have to a tutor, and hey its on flavor and speaks to the chaos of Mono-Red! We also have some really sweet X spells to create tokens like Card not found, Card not found and Card not foundwhich are all great ways to get some burst damage with Purphoros and get some attacks in! Card not found is a really great way to mass remove a bunch of artifacts!

Artifacts:

Card not found is a really good way to utilize key ETB’s and retrigger Purphoros! We of course have some mana rocks like Card not found, Card not found, Card not found! All of these are especially strong in Mono-Red since we can speed out Purphoros! Since we produce a ton of tokens, Card not found is an absolute auto-include in this deck and helps address one of Mono-Red’s biggest problems which is card draw! Card not found is a strong way to re-ETB key creatures and get some more damage from Purphoros! Card not found is a great way to turn Purphoros 2 damage into 4 damage which can get super out of hand super quickly!

Enchantments:

Card not found is particularly good in our deck since we don’t really care about our lands being mountains, while we do have some strong nonbasics we by no mean need them! Card not found, Card not found and Card not found are great ways to get some noncombat damage in and put even more of a clock on our opponents! Card not found is a really strong card not only for Purphoros but for some of the key effects / etb’s that our goblins have! Card not found is a really broken card if we decide to go for the combat route!

Land Base:

Card not found is a really sweet land that makes a bunch of our deck uncounterable which can be strong as we are particularly weak to blue. Card not found is one of the most powerful mana generators in our deck often turning a 2 mana investment into 6 or 8 mana, this is one of our key lands we want out! Card not found is not only a great red source but a great way to get more tokens and with Purphoros out some damage! Since we are in mono-red we can get a lot of use out of Card not found as a great source of extra damage! If we go the combat route we can use Card not found as another strong source of buff for all of our tokens and creatures!

Strengths of the Deck:

  • Our commander is decently difficult to remove
  • Once Purphoros hits the field our opponents are on a clock
  • Easy to win in combat

Weaknesses of the Deck:

  • Weak to creature hate, hard to recover after board wipes
  • Weak to exile effects especially on our commander
  • We can be slow in the early game

Deck Stats:

Sample Hands:

Main Win Conditions:

Our typical main win condition is the damage from Card not found and attacking with a bunch of goblins! But we also do have some infinite combos in the deck which are fully explained below:

Card not found + Card not found

Requires:

All permanents on the battlefield. R available.

Steps:

  1. Activate Grinning Ignus by paying R and returning it from the battlefield to your hand, adding CCR
  2. Cast Grinning Ignus by paying 2R.
  3. Birgi triggers, adding R.
  4. Repeat.

Results:

Infinite ETB. Infinite LTB. Infinite storm count.

Card not found + Card not found + Card not found

Requires:

Grinning Ignus in hand. All other permanents on the battlefield. 1R available.

Steps:

  1. Cast Grinning Ignus by paying 1R.
  2. Birgi triggers, adding R.
  3. Activate Grinning Ignus’s ability by paying R and returning it from the battlefield to your hand, adding CCR.
  4. Repeat.

Results:

Infinite ETB. Infinite LTB. Infinite storm count. Infinite colorless mana.

Card not found + Card not found

Requires:

Both cards in hand. At least one creature on the battlefield. 2RRR available.

Steps:

  1. Cast Twinflame by paying 1R.
  2. Holding priority, cast Dualcaster Mage by paying 1RR.
  3. Dualcaster Mage enters the battlefield, copying Twinflame.
  4. Resolve the Twinflame copy, creating a token copy of Dualcaster Mage.
  5. Repeat from step 3.

Results:

Infinite creature tokens with haste. Infinite ETB. Infinite magecraft triggers.

Card not found + Card not found

Requires:

Both cards in hand. You control at least one creature. 3RRR available.

Steps:

  1. Cast Heat Shimmer by paying 2R.
  2. Holding priority, cast Dualcaster Mage by paying 1RR.
  3. Dualcaster Mage enters the battlefield, copying Heat Shimmer.
  4. Resolve the copied Heat Shimmer, creating a token copy of Dualcaster Mage.
  5. Repeat from step 3.

Results:

Infinite creature tokens with haste. Infinite ETB. Infinite magecraft triggers.

Conclusion:

Purphoros is an absolute menace of a commander and truthfully has been for a long time! Since goblins make so many tokens we can overwhelm the board and in the case of a lot of games we don’t even need to attack! There are a ton of ways to end the game through combat and noncombat damage! This deck is an absolute blast and perfect for a new player or any red mage! Thanks for reading to the end and thanks for all of your support!