“I touched the stars… And saw the glorious light of a thousand suns…“
Art:Pantlaza, Sun-Favored by Sam Burley
Table of Contents
Today’s Featured Commander Is:
While it is really hard to play many decks that don’t include Black/Blue in CEDH, Pantlaza is a really strong option! Being able to discover through our deck while we go for a combo which can happen pretty quickly and easily. We are a food chain deck that can also take advantage of Pantlaza’s ability to cycle through our deck once infinite mana is established. We do have some ways to help the fact that we have no counterspells in the deck with cards like Autumn's Veil
The Deck:
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Pantlaza, Sun-Favored Food Chain!
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Why Pantlaza, Sun-Favored?
Pantlaza is a key part of our deck, when we are attempting to assemble our combos and when we have them already assembled. We can utilize cool cards like Universal Automaton
Deck Overview:
This section contains information about cards in the deck and how they function within the deck! As well as highlighting some of my favorite cards in the deck! The infinite combos and loops in the deck are listed below in the “Main Win Conditions” Section.
Creatures:
To start off we have some mana “dorks” like Bloom Tender
Planeswalkers:
We only have one planeswalker in Wrenn and Six
Instants:
In my opinion, the two most important cards in our deck are Autumn's Veil
Sorceries:
Eldritch Evolution
Artifacts:
Since we are not playing Black/Blue we had to include The One Ring
Enchantments:
We are a Food Chain
Land Base:
Not a whole lot to say about our land base, it comes with all of the expected CEDH pieces like Ancient Tomb
Strengths of the Deck:
- Can combo off quite easily with some amount of protection
- Our commander is a free card machine
- There are multiple ways to combo off
Weaknesses of the Deck:
- Weakness that comes from not playing arguably the best CEDH colors Black/Blue
- Not a ton of card draw
- Weak to countermagic
Deck Stats:
Sample Hands:
Main Win Conditions:
We are a food chain deck primarily and that is the combo we typically go for, but we do have a few other ways to go off! We have a few combos that just make infinite mana and in that case, we will use a card like Flaming Tyrannosaurus
Dockside Extortionist
Requires:
Dockside Extortionist in hand. Temur Sabertooth on the battlefield. Opponents control at least four artifacts and/or enchantments. 1R available.
Steps:
- Cast Dockside Extortionist by paying 1R.
- When Dockside Extortionist enters the battlefield, it triggers, creating at least four Treasure artifact tokens.
- Activate four Treasure tokens by tapping and sacrificing them, adding 2RG.
- Activate Temur Sabertooth by paying 1G, returning Dockside Extortionist from the battlefield to your hand.
- Repeat.
- If opponents control at least five artifacts and/or enchantments, this combo nets infinite Treasure tokens.
Results:
Infinite Treasure tokens. Infinite colored mana. Infinite ETB. Infinite LTB. Infinite storm count.
Dockside Extortionist
Requires:
All permanents on the battlefield. Your opponents control at least three artifacts and/or enchantments. 3 available.
Steps:
- Activate Emiel the Blessed by paying 3, blinking Dockside Extortionist.
- When Dockside Extortionist enters the battlefield, it triggers, creating at least three Treasure artifact tokens.
- Activate three Treasures by tapping and sacrificing them, adding 3.
- Repeat.
- If opponents control at least four artifacts and/or enchantments, this combo nets infinite mana and Treasure tokens.
Results:
Infinite Treasure tokens. Infinite colored mana. Infinite ETB. Infinite LTB. Infinite blinking.
Squee, the Immortal
Requires:
All permanents on the battlefield.
Steps:
- Activate Food Chain by exiling Squee, adding RRRR that can only be spent to cast creature spells.
- Cast Squee from exile by paying 1RR.
- Repeat.
Results:
Infinite colored mana that can only be spent to cast creature spells. Infinite storm count. Infinite ETB. Infinite LTB.
Underworld Breach
Requires:
Wheel of Fortune in your graveyard. All permanents on the battlefield. You have at least six other cards in hand and/or graveyard.
Steps:
- Activate Lion’s Eye Diamond by discarding your hand and sacrificing it, adding RRR.
- Cast Wheel of Fortune from your graveyard for its escape cost by paying 2R and exiling 3 cards from your graveyard.
- Resolve Wheel of Fortune, causing each player to discard their hand and draw seven cards.
- Cast Lion’s Eye Diamond from your graveyard for its escape cost by exiling 3 cards from your graveyard.
- Repeat.
Results:
Infinite looting. Infinite draw triggers. Infinite looting for opponents. Near-infinite storm count.
Underworld Breach
Requires:
Underworld Breach on the battlefield. All other cards in your graveyard. You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard. An opponent has at least six cards in hand. 2R available.
Steps:
- Cast Jeska’s Will from your graveyard for its escape cost by paying 2R and exiling three other cards from your graveyard, adding at least six R.
- Cast Wheel of Fortune from your graveyard for its escape cost by paying 2R and exiling three other cards from your graveyard, causing each player to discard their hand and draw seven cards.
- Repeat.
Results:
Infinite looting for all players. Infinite draw triggers for all players. Near-infinite storm count. Near-infinite magecraft triggers.
Requires:
Both cards in hand. At least one creature on the battlefield. 2RRR available.
Steps:
- Cast Twinflame by paying 1R.
- Holding priority, cast Dualcaster Mage by paying 1RR.
- Dualcaster Mage enters the battlefield, copying Twinflame.
- Resolve the Twinflame copy, creating a token copy of Dualcaster Mage.
- Repeat from step 3.
Results:
Infinite creature tokens with haste. Infinite ETB. Infinite magecraft triggers.
Conclusion:
Even though Pantlaza is arguably one of the weakest color combinations in CEDH, Discover and the options it brings as a “better” cascade positions it quite well. While I tested this at my LGS I took down some strong decks like Kinnan, Rog/Silas, and Toxrill. I think this deck is an absolute blast to play and a breath of fresh air to a CEDH format that does not have a ton of straying from the norm. Thanks for reading to the end and thanks for all of your support!