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★PrimerEDH
EDH April 2, 2026

Silverquill Influence Precon Upgrade Guide

Upgrades for the Secrets of Strixhaven Silverquill Influence commander deck.

By Isaac PayneApr 2, 2026 · 6 min read · 318 views
By Isaac Payne April 2, 2026 6 min read 318 views
Deck stats
2Bracket
Colors
100Cards
$152Est. cost
2.95Avg MV
5Tokens
01IntroductionIsaac Payne · 6 min read

Commander Overview

The Silverquill are decisive and devious, using their superior intellect to manipulate their peers and their enemies alike. Killian, Decisive Mentor embodies that strategy, turning your opponents against each other and profiting at the same time.

The Silverquill Influence precon from the Secrets of Strixhaven, releasing April 24th, 2026, has some awesome value. The deck boasts reprints of Land Tax, Breena, the Demagogue, and Inkshield. Those cards alone cover the $50 MSRP of the deck.

Plus, we get the new prepared creature Eiganjo Dynastorian, which features a modified version of Replenish, an insanely powerful card in many formats.

However, the precon has the typical issues, such as too many lands and a few spells/creatures that leave a little to be desired. In this upgrade guide, we’re going to trim the fat and add in some heaters that Wizards forgot to include.

What We’re Removing

There are a few really awesome cards in this deck, like the Dynastorian and Scriv, the Obligator, but there are also a few cards I think fall short. I opted to remove 15 cards, here’s what they were.

Cards to Remove:

Auras

As such, I opted to keep around the same number of auras that were included in the deck. A few, like Fallen Ideal, Sentinel Eyes, and Raffine's Guidance were removed to make room for more interesting auras that fit Killian’s theme a bit better.

Mana

I also trimmed 5 lands. Out of the box, the deck has 37 lands and 4 mana rocks, making it pretty mana-heavy for a deck with a lower mana investment than the other precons. Auras are cheap, so there’s no need for that much mana. I opted to remove some basics and the filter lands, as they aren’t as important in a 2-color deck as they might be in a 3-color one.

Creatures

Some of the creatures felt a little underpowered based on what we wanted to do. Keen Duelist is a markedly bad card in this deck, because we can draw cards in a much better, and discrete, way.

Doomwake Giant seems to be an auto-include in all enchantment decks that can run it, but in this deck, we want our opponents to be attacking one another, and we can’t risk killing them off by casting too many enchantments while Doomwake Giant is on the battlefield.

Tomik, Wielder of Law is a cool card, but in a deck where we want to our opponents’ creatures, his ability seems a bit hit or miss. How often will we be attacked with 2 or more creatures? I was on the fence with removing him, but at the end of the day, there are better cards we could include that fit our gameplan.

What We’re Adding

When I sat down to upgrade this deck, I first wanted to make sure the core premise remained intact. I like Killian’s style of sitting back and watching our opponents unravel as they have to attack one another, so I tried to keep that theme.

Cards to Add:

Auras

There were a couple of really cool auras I knew I wanted to include. Kaya's Ghostform and Unholy Indenture lets us steal creatures from our opponents when they die. This is exceptionally good in a deck that forces these creatures to attack.

I also added in Lord Skitter's Blessing as more card draw, it’s like a better Phyrexian Arena in this deck. Pariah is also a funny card, especially paired with Darksteel Mutation.

Mana

Okay, okay, if you’re going to twist my arm, I’ll include some more lands. I added Godless Shrine for faster mana, as well as Heliod's Hall of Generosity for aura recursion.

Creatures

There were four creatures that stood out to me as auto-includes in this deck. First, Codsworth, Handy Helper from the Fallout set is an excellent addition. He gives Killian protection, adds mana for auras, and allows us to swap auras between creatures. Unfortunately, his ability is a sorcery-speed ability, and it doesn’t let us target other people’s creatures with the auras. But, it’s still a powerful ability that this deck was missing.

Ardenn, Intrepid Archaeologist does what Codsworth does, but better. It allows us to take our auras back from our opponents, or it lets us swap them around. The musical chairs of auras, if you will.

Heliod's Pilgrim felt like it slotted into Keen Duelist’s spot nicely. It can help us find an answer for problematic creatures, or a buff for our own board. For 3 mana, this is an Idyllic tutor on a body in this deck.

Lastly, I noticed that the deck lacked a haymaker creature, so I threw in Demon of Fate's Design. As an enchantment, we can reduce his cost to cast, and he lets us ramp with our life to cast enchantments. Plus, we can use him to remove auras from opponent’s creatures as a bargaining chip, or to hit someone for a lot of damage.

Instants and Sorceries

The suite of removal and interaction in the precon was a bit lackluster, so I spiced it up just a tad. I added Rebuff the Wicked to help protect Killian or an aura we control. Swords to Plowshares was conspicuously absent, so I threw that in as well.

As for recursion, I added Rether, which can be a game-ending card in later turns. It can also reset the board after your enchantments get destroyed, which is nice.

Three Dreams costs 5 mana, but it’s a great tutor in Killian. We can grab three auras right to our hand!

Deck Upgrades

If you want to take a look at the price for each of the upgrades, here’s a look at what you’ll be spending:

◆Upgrades
Suggested Upgrades
Upgrade cost+$62.73
Swaps16

High priorityBruiser
Doomwake GiantDemon of Fate's Design
+$0.02Buy

High priorityInteraction
Anguished UnmakingSwords to Plowshares
+$0.65Buy

High priorityUtility
Tomik, Wielder of Law Codsworth, Handy Helper
+$13.91Buy

High priorityUtility
SwampArdenn, Intrepid Archeologist
+$2.57Buy

Mid priorityTutor
Keen DuelistHeliod's Pilgrim
−$0.19Buy

Mid priorityLand
Desolate MireGodless Shrine
+$5.19Buy

Mid priorityLand
Fetid HeathHeliod's Hall of Generosity
+$9.87Buy

Mid priorityGameplan
Fallen IdealUnholy Indenture
+$0.00Buy

Mid priorityGameplan
Sentinel EyesKaya's Ghostform
+$1.13Buy

Mid priorityGameplan
Raffine's GuidancePariah
+$2.53Buy

Mid priorityRecursion
Secret RendezvouslRetether
+$17.70Buy

Mid priorityTutor
PlainsThree Dreams
+$2.19Buy

Mid priorityDraw
Chains of CustodyLord Skitter's Blessing
+$0.00Buy

Mid priorityProtection
Silverquill CampusSwiftfoot Boots
+$1.26Buy

Low priorityInteraction
Promise of LoyalityRebuff the Wicked
+$5.25Buy

Low priorityInteraction
Anguished UnmakingSwords to Plowshares
+$0.65Buy

All 16 swaps+$62.73New cards cost $69.19ManaPoolBuy upgrades on TCGplayer
Or 5% off at WNYGaming with code TNTSUB →

Conclusion

I think this deck looks really fun, and I’m excited to pick up the copy I have on preorder. There are definitely some improvements you can continue to make after this upgrade. Adding in better interaction, faster lands, and more consistent card draw with staples like Lotho, Corrupt Shiriff or Esper Sentinel will fine tune this deck, for sure.

I hope you enjoyed this upgrade guide, and that you get your admission to Strixhaven college soon!

Please take a look at the full upgraded decklist below

Decklist Bracket 2OrzhovEnchantments
Command zone
Legendary Creature — Human Warlock
Cards100 Est. cost$152.27
Creature26
Instant5
Sorcery3
Artifact5
Enchantment26
Land34
Tokens used5 Click a token for details
  • CatToken Creature — Cat
  • ContractToken Enchantment — Aura
  • InklingToken Creature — Inkling
  • PegasusToken Creature — Pegasus
  • Wicked // CursedToken Enchantment — Aura Role // Token Enchantment — Aura Role
Mana curve
Mana distribution
58 · 70%
25 · 30%
Colored pips across all mana costs.
Deck composition
26Creatures
8Instants & sorceries
34Lands
2.95Avg mana value
Total mana value: 195
Cost by type$151.52
  • Enchantment$45.7730%
  • Land$37.6425%
  • Creature$27.5518%
  • Sorcery$20.5114%
  • Instant$13.789%
  • Artifact$6.274%

EDH BRACKET
Core
The average current preconstructed deck.
Allowed at bracket 2
  • Few Tutors
Not allowed
  • Mass Land Denial
  • Chaining Extra Turns
  • 2-Card Infinite Combos
  • Game Changers

?Your call What bracket would you play this at?
Vote to see what other readers think.
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Written by

Isaac Payne

28 articles Contributing Writer at Tuesday Night Takeover EDH Budget

Isaac has been playing Magic since 2016, and is a big EDH-enjoyer. When he's not building decks, he's painting alters as Gutter Wizard Alters.

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